Hello to everyone who wants to create animations in After Effects! Suddenly, are you worried, saying, "I want to set up IK to make a character walk, but where should I start?"? Or are you making ...
Prepare a generated character head in Blender, build a procedural face rig, and test it speaking a sample voice clip with Rhubarb Lip Sync. The intended workflow is prepared head -> speaking Blender ...
Rigging our character in Spine, add mashes to create squishy movement, and organize all the different directions to simplify our work. In the second part of the 8 directions character animation ...