All methods are extension of GameObject, using Cute.Linq then you can use all extension methods. Parent Gets the parent gObj of this gObj. If this gObj has no parent, returns null. Child Gets the ...
LINQ to GameObject is GameObject extensions for Unity that allows traverse hierarchy and append GameObject. The design aims both to get the power of LINQ and performance of iteration.
In this lesson, we will learn about arrays and lists, which allow you to manage multiple pieces of data at once. In game development, using arrays and lists is extremely useful for managing many enemy ...
Stepping into the world of game development with Unity can feel like being handed the controls to a spaceship. The interface is full of buttons, sliders, and panels, each with its own specific purpose ...