m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0. ...
Here's a guide on how to create a see-through walls effect using shaders in unity. Inside you'll find a couple of examples of how to create the effect along with some extra examples for more effects.
Unity Shader Graph Tutorial. I show how to make a dissolve shader (and inverse dissolve shader) using Unity's Shader Graph in HDRP. Unity Shader Graph Tutorial. I show how to make a dissolve shader ...
Have you ever been troubled by the phenomenon where particles like smoke or explosions cut sharply into walls or floors, making the boundaries clearly visible while creating effects? The technique to ...
A fast, single-pass Unity Editor toolkit that converts Built-in / Legacy / Mobile / Unlit / Particles shader materials to Universal Render Pipeline (URP) equivalents — fixing the "pink/magenta ...